Index
All Classes and Interfaces|All Packages|Constant Field Values
S
- setArmor(List<ItemStack>) - Method in class at.setup_studios.mc_milsim.gameplay.player.PlayerRole
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Sets the armor contents with a deep copy of the provided items.
- setArmorSlot(int, ItemStack) - Method in class at.setup_studios.mc_milsim.gameplay.player.PlayerRole
- setInventory(Map<Integer, ItemStack>) - Method in class at.setup_studios.mc_milsim.gameplay.player.PlayerRole
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Sets the inventory contents with a deep copy of the provided items.
- setPlayer(Player) - Method in class at.setup_studios.mc_milsim.gameplay.player.ModPlayer
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Updates the player instance and synchronizes the player's name.
- SetPlayerTeamCommand - Class in at.setup_studios.mc_milsim.commands
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Command handler for adding players to teams.
- SetPlayerTeamCommand() - Constructor for class at.setup_studios.mc_milsim.commands.SetPlayerTeamCommand
- setRole(PlayerRole) - Method in class at.setup_studios.mc_milsim.gameplay.player.ModPlayer
- setTeam(Team) - Method in class at.setup_studios.mc_milsim.gameplay.player.ModPlayer
- SOAP_OVERLAY_RL - Static variable in class at.setup_studios.mc_milsim.fluid.ModFluidTypes
- SoundBlock - Class in at.setup_studios.mc_milsim.block.custom
- SoundBlock(BlockBehaviour.Properties, SoundEvent) - Constructor for class at.setup_studios.mc_milsim.block.custom.SoundBlock
- SOURCE_CHOCOLATE_FLUID - Static variable in class at.setup_studios.mc_milsim.fluid.ModFluids
- SOURCE_MILK_FLUID - Static variable in class at.setup_studios.mc_milsim.fluid.ModFluids
- Spawn - Class in at.setup_studios.mc_milsim.gameplay.player
- Spawn() - Constructor for class at.setup_studios.mc_milsim.gameplay.player.Spawn
- spawnPlayerAt(ModPlayer, double, double, double) - Static method in class at.setup_studios.mc_milsim.gameplay.player.Spawn
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Spawns a player at the given location, clears inventory, and gives class items.
- SpawnPlayerCommand - Class in at.setup_studios.mc_milsim.commands
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Manages the player spawn command functionality for the military simulation mod.
- SpawnPlayerCommand() - Constructor for class at.setup_studios.mc_milsim.commands.SpawnPlayerCommand
- stepOn(Level, BlockPos, BlockState, Entity) - Method in class at.setup_studios.mc_milsim.block.custom.ExplodingBlock
- STEVE_BLOCK - Static variable in class at.setup_studios.mc_milsim.block.ModBlocks
All Classes and Interfaces|All Packages|Constant Field Values