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S

setArmor(List<ItemStack>) - Method in class at.setup_studios.mc_milsim.gameplay.player.PlayerRole
Sets the armor contents with a deep copy of the provided items.
setArmorSlot(int, ItemStack) - Method in class at.setup_studios.mc_milsim.gameplay.player.PlayerRole
 
setInventory(Map<Integer, ItemStack>) - Method in class at.setup_studios.mc_milsim.gameplay.player.PlayerRole
Sets the inventory contents with a deep copy of the provided items.
setPlayer(Player) - Method in class at.setup_studios.mc_milsim.gameplay.player.ModPlayer
Updates the player instance and synchronizes the player's name.
SetPlayerTeamCommand - Class in at.setup_studios.mc_milsim.commands
Command handler for adding players to teams.
SetPlayerTeamCommand() - Constructor for class at.setup_studios.mc_milsim.commands.SetPlayerTeamCommand
 
setRole(PlayerRole) - Method in class at.setup_studios.mc_milsim.gameplay.player.ModPlayer
 
setTeam(Team) - Method in class at.setup_studios.mc_milsim.gameplay.player.ModPlayer
 
SOAP_OVERLAY_RL - Static variable in class at.setup_studios.mc_milsim.fluid.ModFluidTypes
 
SoundBlock - Class in at.setup_studios.mc_milsim.block.custom
 
SoundBlock(BlockBehaviour.Properties, SoundEvent) - Constructor for class at.setup_studios.mc_milsim.block.custom.SoundBlock
 
SOURCE_CHOCOLATE_FLUID - Static variable in class at.setup_studios.mc_milsim.fluid.ModFluids
 
SOURCE_MILK_FLUID - Static variable in class at.setup_studios.mc_milsim.fluid.ModFluids
 
Spawn - Class in at.setup_studios.mc_milsim.gameplay.player
 
Spawn() - Constructor for class at.setup_studios.mc_milsim.gameplay.player.Spawn
 
spawnPlayerAt(ModPlayer, double, double, double) - Static method in class at.setup_studios.mc_milsim.gameplay.player.Spawn
Spawns a player at the given location, clears inventory, and gives class items.
SpawnPlayerCommand - Class in at.setup_studios.mc_milsim.commands
Manages the player spawn command functionality for the military simulation mod.
SpawnPlayerCommand() - Constructor for class at.setup_studios.mc_milsim.commands.SpawnPlayerCommand
 
stepOn(Level, BlockPos, BlockState, Entity) - Method in class at.setup_studios.mc_milsim.block.custom.ExplodingBlock
 
STEVE_BLOCK - Static variable in class at.setup_studios.mc_milsim.block.ModBlocks
 
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All Classes and Interfaces|All Packages|Constant Field Values